We've been very pleased with the reaction to our first developer preview we released last week. We've had fun playing with some of the community and it's be great to see what people have got up to with our powerful scripting/mapping system!
We've spent the last week fixing issues that were in v1.0-dp1; some we knew about before we released and many were found by the community.
So, today we're releasing Developer Preview 2! As we said last week, we're focusing on fixing bugs, so all your new feature requests aren't in this release. That said, we've added a few new things to this release that you asked for - windowed mode for scripters being the most significant. We've also fixed about 17 bugs and made a few tweaks here and there and we've included some updated gamemodes and maps. A full changelog can be found on the download page.
The same caveats apply to this release as before - it's a preview. We know there are bugs, we know things are incomplete, but hopefully these previews give you a clearer picture of how things are now and give us a valuable source of feedback.
Please Note that if you're using v1.0-dp2, you can only play on v1.0-dp2 servers. We strongly recommend that all servers upgrade as this fixes some important servers issues (being able to ban players for example!)
If you have a problem, comment or just want a chat, contact us on IRC - #mta on irc.multitheftauto.com or our forums.
For people interested in scripting, mapping or helping with MTA generally, we've released a brand new WIKI with extensive documentation of our 800+ scripting functions. You can view it at http://development.mtasa.com. If you want scripting help, contact us on #mta.scripting on irc.multitheftauto.com.
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